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Aun's having problems with Eldar.
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Old 19 Apr 2007, 19:51   #1 (permalink)
Aun
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Default Aun's having problems with Eldar.


Hey.

Yes it's true, my Thousand Sons have continued to be beaten by a friends Eldar army. I have constantly played him and never won. So for our next game I thought that I might try something a little unorthodox...here is the list that I plan on running.

Chaos lord with Mark of Tzeentch, Daemonic essence, Daemonic Flight, Daemonic resilience, Daemonic stature, Daemonic strength, Dreadaxe and ccw, wind of chaos, personal Icon and spiky bits = 206 pts

Squad of 6 Slaaneshi Havocs with four blastmasters, 1 sonic blaster and A.C. with sonic blaster = 217 pts

Squad of 9 rubrics, A.C. with power weapon, Thrall wizard and wind of chaos = 264 pts

Squad of 9 rubrics, A.C. with power weapon, Thrall wizard and wind of chaos = 264 pts

Squad of 7 Raptors with mark of chaos undivided, 2 Melta guns and 1 flamer.
A.C. with power weapon. All have infiltrate. = 280 pts

Squad of 5 screamers. = 75 pts

Predator with all lascannons, Daemonic possession, Mutated Hull = 195 pts
=1500

My friend runs
An Avatar
squad of Harlequins
squad of infiltrating scorpions. (never has a scorpions claw though.)
squad of dire avengers
2 squads of 4 Eldar jetbikes with warlock.
2 fire prisms
1 warwalker
squad of warpspiders

Thanks for the help,
Aun


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Old 20 Apr 2007, 11:07   #2 (permalink)
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Default Re: Aun's having problems with Eldar.

Slaanesh? That's abit unorthodox of you, Aun. Tzeentich not helping? >
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Old 20 Apr 2007, 14:36   #3 (permalink)
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Default Re: Aun's having problems with Eldar.

Aun,

Your List seems solid, buth there are many Eldar Configs. Please let em know what you're facing and I can be of more help.

Ged
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Old 20 Apr 2007, 20:13   #4 (permalink)
Aun
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Default Re: Aun's having problems with Eldar.

Quote:
Tzeentich not helping?
He is helping....just not enough.

Quote:
Please let em know what you're facing and I can be of more help.
I thought that I gave a pretty good description,
Quote:
My friend runs
An Avatar
squad of Harlequins
squad of infiltrating scorpions. (never has a scorpions claw though.)
squad of dire avengers
2 squads of 4 Eldar jetbikes with warlock.
2 fire prisms
1 warwalker
squad of warpspiders
But I will try to clean it up a bit,

Avatar

squad of 6-8 harlequins with shadowseer and great harlequin with kisses

squad of about 8-10 striking scorpions that normally infiltrate with an Exarch with biting blade.

squad of 8-10 dire avengers with blade storm.

2 squads of 4 Eldar jetbikes with Shuricannon and warlock. (not sure on powers but I think that it is Conseal.)

2 Fire Prisems with normal upgrades

1 warwalker with two Eldar missile launchers

squad of 8-10 warpspiders.
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Old 21 Apr 2007, 07:17   #5 (permalink)
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Default Re: Aun's having problems with Eldar.

Unmarked CSM havocs with four Autocannons is a good alternative to the Slaanesh ones, by changing this and dropping the possession and Mutated hull You can then take another predator.

PS I find Autocannons better then twin linked LAS, the best pred config is Autocannon with las sponsons, especially seeing as (correct me if wrong) eldar havent got anything with more than AV12, also you can chomp up troops more with it
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Old 21 Apr 2007, 19:48   #6 (permalink)
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Default Re: Aun's having problems with Eldar.

Aun,

The problem is that he can outmaneuver you and pick you apart with minimal effort. Thats a very 'ard list to be up against, it's a good tourney list in fact. To counter it you need to ensure that you can keep up with your opponent, and deal with his nastier units on your terms.

1) Harlies: These will rend the crap out of your DP, or any of your high-value. The only unit that you have that can effectively counter them is your raptor squad. You can get in close so that the Shadowseer cannot save him, and flambe him with Flamer, Melta, and BP; then assault THEM to seal the deal. You will probably lose your Raptors to counterassault from the Avatar and DA if I'm reading his list right, but w/o the harlies your other units are free to engage his mobile forces.

2) Bolts of Change: I know that you dislike them, but you need to be able to spam those prizms and the avatar with heavy firepower. Winds of Chaos is just not that useful when your opponent can scamper off and keep away from teplate range. If you keep these shaken up, you can have your Noise Marines focus on useing their Blast-Template attacks to flatten the Avengers, Warwalker, and other infantry.

3) Targets for the Screamers: These would do well to strike the Jetbikes.

Just a couple of thoughts,
Ged
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Old 21 Apr 2007, 19:58   #7 (permalink)
Aun
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Default Re: Aun's having problems with Eldar.

Quote:
Bolts of Change: I know that you dislike them, but you need to be able to spam those prizms and the avatar with heavy firepower. Winds of Chaos is just not that useful when your opponent can scamper off and keep away from teplate range. If you keep these shaken up, you can have your Noise Marines focus on useing their Blast-Template attacks to flatten the Avengers, Warwalker, and other infantry.
Ok I will give it a try.

Quote:
Targets for the Screamers: These would do well to strike the Jetbikes.
I was planing on using them like that. Great minds think alike.

Quote:
Harlies: These will rend the Klkn out of your DP, or any of your high-value. The only unit that you have that can effectively counter them is your raptor squad. You can get in close so that the Shadowseer cannot save him, and flambe him with Flamer, Melta, and BP; then assault THEM to seal the deal. You will probably lose your Raptors to counterassault from the Avatar and DA if I'm reading his list right, but w/o the harlies your other units are free to engage his mobile forces.
If I use the Raptors for the Harlies then would it be better to give them three Flamers, or other weapons?
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Old 22 Apr 2007, 15:38   #8 (permalink)
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Default Re: Aun's having problems with Eldar.

Quote:
Originally Posted by Aun
Quote:
Harlies: These will rend the Klkn out of your DP, or any of your high-value. The only unit that you have that can effectively counter them is your raptor squad. You can get in close so that the Shadowseer cannot save him, and flambe him with Flamer, Melta, and BP; then assault THEM to seal the deal. You will probably lose your Raptors to counterassault from the Avatar and DA if I'm reading his list right, but w/o the harlies your other units are free to engage his mobile forces.
If I use the Raptors for the Harlies then would it be better to give them three Flamers, or other weapons?
Aun,

I'd mix 2 flamers with 1 melta. You may still need some extra punch, and due to the law of diminishing returns (something I learned playtesting my Witch Hunters) having more than 2 flamers is redundant; as you must place the template each time befoe you deduct casualties.

Ged
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Old 22 Apr 2007, 15:45   #9 (permalink)
Aun
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Default Re: Aun's having problems with Eldar.

Quote:
I'd mix 2 flamers with 1 melta. You may still need some extra punch, and due to the law of diminishing returns (something I learned playtesting my Witch Hunters) having more than 2 flamers is redundant; as you must place the template each time befoe you deduct casualties.
Ok, so here is what I'm looking at now

Chaos lord with Mark of Tzeentch, Daemonic essence, Daemonic Flight, Daemonic resilience, Daemonic stature, Daemonic strength, Dreadaxe and ccw, wind of chaos and spiky bits = 196 pts

Squad of 6 Slaaneshi Havocs with four blastmasters, 1 sonic blaster and A.C. with sonic blaster = 217 pts

Squad of 9 rubrics, A.C. with power weapon, Bolt of Change = 269 pts

Squad of 9 rubrics, A.C. with power weapon, Bolt of Change= 269 pts

Squad of 7 Raptors with mark of chaos undivided, 1 Melta guns and 2 flamer.
A.C. with power weapon. All have infiltrate. = 280 pts

Squad of 5 screamers. = 75 pts

Predator with all lascannons, Daemonic possession, Mutated Hull = 195 pts
=1497
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Old 22 Apr 2007, 16:59   #10 (permalink)
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Default Re: Aun's having problems with Eldar.

Aun,

That looks really good actually. Now on to tactica! You're opponent has a lit designed to outmaneuver you and pick you apart from a distance. He has an excellent selection of specialists arrayed to crush you, backed by the indomitable force that is the Avatar.
I would expect this formation to look something like the classic Eldar "Trident Formation" where like units support like in order to mass firepower. The Avatar and the Dire Avengers will follow the Harliquins up the center to hit your line in CC wherever it is weakest. The Flanks fill feature the "Side Spikes" of the trident, with each Fire Prizm Supported by a Squad of jetbikes on the flanks. The Scorpions will be deployed near one of your firebases (Probably the noise marines) to give the Avatar's strike group time to advance; and the War Walker will deploy to engage your pred. If it loses the Tank duel it's no great loss, but if it can just keep the pred shaken it will have done it's job. At least this is how I would run it.
The first thing that you'll need to do is to remove the scorpions from your misery. Your Raptors should start moving against this element before they move against the Harlies. The Flamers, and heavy Firepower from your rubrics should be able to deal with them in the shooting phase. Use your Pred, to start putting pressure on one of those Prizms. Next you need to take the punch out of the center element by removing the Harlies. We know that the Avatar will counterassault, so it may be well worth your time to give the Raptor AC a powerfist to light him up a bit. While the Raptors are doing this, your noise marines, pred, and Rubric Sorcerers should be slamming one of the Prizms, hopefully destroying it. Stop shooting at it if you shake it and hit the other one though. Every round that those Prizm Cannons are silent is a good round for Chaos. From there just engage targets of opportunity, and keep your DP ready to counterassault.

My .02 anyway,
Ged
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