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#1 (permalink) |
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Kroot Shaper
Join Date: Sep 2006
Posts: 38
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Hi.
I am thinking of starting a death guard army and I thought that 1500 points would be a good place to start. I am going to build my army around a squad of 6 converted terminators and a Forgeworld dreadnought. Please help me out with this as I have never played nor have I ever played against a death guard army. Lord: termi armour, strength, rot, combimelta, plague sword, spiky bitz, tank hunter 185 6 termi chosen retinue; 2 reaper autocannons, 2 chainfists, tankhunter 330 free champion; combimelta, strength Plague marines x7; frag, 2 meltaguns, frags, infiltrator 201 free champion; rot, homer, power weapon Plague marines x7; frag, 2 meltaguns, frags, infiltrator 201 free champion; rot, power fist Plague marines x7; frag, 2 plasmaguns, frags, 175 free champion; rot, power weapon Posessed x7; talons, mark of nurgle 239 free champion, rot, spiky bitz Dreadnought; lascannon, havoc launcher, mutated hull, demonic posession, smokes 168 I'd appreciate any feedback. Thank you |
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#2 (permalink) |
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Kroot Shaper
Join Date: Jun 2006
Posts: 47
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Hrm I'm torn on this. I understand you want to use the terminators and the forgeworld dreadnaught. But at the same time I have to say as a DG player I hate both of those units. Terminators never seem to make up the points they cost, and the Chaos Dread is such a horrible unit. You are better off loading up with Predators with Mutated Hull as they are harder to kill and pack more firepower for cheaper then both the Terminators and the Dreadnaught.
Other then that the only thing I would change is your Chaos Lord. Drop the Combi-melta and Plaguesword and give that bad boy a Manreaper (maybe the best weapon in all of chaos.) |
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#3 (permalink) | |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Sunny San Diego
Posts: 1,867
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Welcome to the fabulous STD ridden world of the Deathguard ;D
Quote:
Dread w/ lassie, M hull, smokes (for those unlucky blood frenzies on turn 1), and extra armor = 150ish? points. Its tough, its strong, its usefull and its a pain for the enemy. Now your lord..... He sucks. :P. Plague swords are useless without stature. They don't ignore saves, and that utters them useless for a mortal lord. Hes tooled for tank hunting and you got enough of that already, use him for CC, if you need points, LTs work just as fine heres what I reccomend: Must haves: Lord (or LT) w/ MoN, MR, D strength, Useful: rot, D Aura, D essence Troops: Hit the nail on the head here, I like infiltrators. Some people swear by rhinos, I've got lists for both, I prefer the latter. Thats alot of melta, for 1500 points, go with plasma but keep one squad melta in case things go sour for the dread. Be sure all the Asp. Champs have Pwr fists again, in case they need to kill somthing big. Try not to lock them in CC (espically with your average T4 unit) because they are fearless, they can get stuck in CC forever, but them in medium range and let the PBs (see below) and the lord do all the CC. Possessed: Lose them, they suck and cost a huge amount of points. Swap them out for 2 squads of Plague Bearers and you'll have change left over. PBs offer a wealth of CC action (more the possessed will) and are fun to play with. Its sad but possessed are about as good as the models ;D Termies: I woudn't reccomend them for any game under 1500 points. They are expensive, but usefull if played right. I don't deep strike them, I put them in medium range and let the march to CC while laying down oodles and ooldes of suppressing fire. So if you want them, take them. The set up ou have now is fine, I'd reccomend giving them all pwr fists though. Hope I could help - Sitarangi (pronounced Sit-a-ranji) P.S.: We have a Nurgle cult and would love for you to join, just click on the sig below and make a post, and i'll be happy to add you. | | V
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The dead won't bother you, its the living you gotta worry about. [img width=407 height=650]http://i25.tinypic.com/28jcqwj.jpg[/img] |
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#4 (permalink) | |
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Shas'La
![]() ![]() Join Date: Oct 2006
Location: Sabbat
Posts: 273
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They hide their faces in snarling iron, but the cruelty, in their hearts is manifest in their brutal deeds. We are lost, and we are done. May the God-Emperor forgive our failure and protect our souls. -last transmission of General DeLestt, Urdesh |
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#5 (permalink) | ||
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Sunny San Diego
Posts: 1,867
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Quote:
__________________
The dead won't bother you, its the living you gotta worry about. [img width=407 height=650]http://i25.tinypic.com/28jcqwj.jpg[/img] |
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#6 (permalink) |
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Shas'La
![]() ![]() Join Date: Oct 2006
Location: Sabbat
Posts: 273
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I like to infiltrate with plasmas and have a champ armed with a power fist. I also agree that plague swords are pretty uesless unless your against a nidzilla list.
__________________
They hide their faces in snarling iron, but the cruelty, in their hearts is manifest in their brutal deeds. We are lost, and we are done. May the God-Emperor forgive our failure and protect our souls. -last transmission of General DeLestt, Urdesh |
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#7 (permalink) | |
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Kroot Shaper
Join Date: Jun 2006
Posts: 47
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#8 (permalink) |
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Shas'Vre
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: Sunny San Diego
Posts: 1,867
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Its not technically instant kill. More or less its a loophole.
"No armor saves are allowed against its blows in addition roll a D6 for each model wounded by it but not killed. On a roll of 4+ it will be killed outright no matter how many wounds they have". - Chaos codex It doesn't refer to it as instant kill. I would like to hear some opinions on this. Would you call this exploiting a loophole or would so say it is instant kill?
__________________
The dead won't bother you, its the living you gotta worry about. [img width=407 height=650]http://i25.tinypic.com/28jcqwj.jpg[/img] |
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#9 (permalink) | |
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Kroot Shaper
Join Date: Jun 2006
Posts: 47
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Quote:
Q: If a Tyranid creature in synapse range is wounded by a weapon with a strength of more than double their Toughness, do they suffer Instant Death or do they suffer only one wound? A:* They Suffer only one wound. Q:* Following the previous answer, what happens if a Tyranid in synapse range suffers Instant Death from a weapon that does not hace a Strength value, like a Wraithcannon? A:* As they are immune to Instant Death, they only suffer 1 Wound and are not instantly killed. http://us.games-workshop.com/errata/...yranidsFAQ.pdf So, thats pretty cut and dry that 'nids in synapse range cannot be instant killed by any weapon, and would only suffer normal wounds inflicted by a plague sword. |
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#10 (permalink) | ||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2005
Location: Brampton Ont. Canada
Posts: 6,441
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Only thing is some weapons specifically mention causing "Instant Death" I believe the wraithcannon does. So the main debate is does "slain outright" (as with a force weapon)="instant death"
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