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750 EC Tournament List - revisions please~
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Old 01 Apr 2007, 06:10   #1 (permalink)
Shas'Saal
 
Join Date: Jan 2005
Posts: 110
Default 750 EC Tournament List - revisions please~

I have an upcoming GW local tournament coming, and I need to handle as much as I need to, so I will be facing a lot of scary things out there but I am pretty confident on my army, but what do you think?



Alternatively, I am currently debating, if I should buff up the Lieutenant into a DAEMON PRINCE instead, so he could serve as a bullet magnet, what do you think?



Lieutenant- 120 pts

Terminator Armor
Dual Lightning Claws
Doom Siren


Chaos Space Marines - 169 pts
1x Champion - Sonic Blaster, Power weapon, doom siren
4x Sonic Blasters
1x Blastmaster


Chaos Space Marines - 169 pts

1x Champion - Sonic Blaster, Power Fist, d strength
4x Sonic Blasters
1x Blastmaster

Chaos Space Marines - 144 pts

1x Champion - B. Pistol, Power Fist, d strength
4x Bolt Pistol/CCW
1x Blastmaster

Chaos Space Marines - 144 pts

1x Champion - B. Pistol, power weapon, doom siren
4x Bolt Pistol/CCW
1x Blastmaster


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Old 01 Apr 2007, 17:06   #2 (permalink)
Shas'Vre
 
Join Date: Nov 2005
Posts: 1,769
Default Re: 750 EC Tournament List - revisions please~

Quote:
Originally Posted by Murekhalir
I have an upcoming GW local tournament coming, and I need to handle as much as I need to, so I will be facing a lot of scary things out there but I am pretty confident on my army, but what do you think?
-Lets have a look...

Quote:
Originally Posted by Murekhalir
Alternatively, I am currently debating, if I should buff up the Lieutenant into a DAEMON PRINCE instead, so he could serve as a bullet magnet, what do you think?
-Not in a game this small. The LT is already plenty expensive.

Quote:
Originally Posted by Murekhalir

Lieutenant- 120 pts

Terminator Armor
Dual Lightning Claws
Doom Siren
-The trouble with this guy is that he'll never reach the enemy. He's slow enough to avoid indefinitely. before I reccomend any changes, how does he fit into your overall stratey and Fluff? When dealing with HQs, you can build the army to complement the HQ, or build the HQ to complement the army. If you want to do the former, we'll need to do some significant engineering, but thats OK, I've got time. If you want to do the latter: I'd reccomend a speed/torpedo LT that can rend whole squads peicemeal. This kind of LT is still cheap-ish and can disrupt your foe's ballte lines so badly that your other troops are left mostly unmolested. An example of your current prince, changed this way would be... Example:
Quote:
Originally Posted by Ged's Example
Chaos LT
MoSl
2 Lightning Claws
Doom Siren
Steed of Slannesh
-120p
-You lose the termie armor bonuses, but gain a bonus attack, and cavalry movement. If you hit an opposing squad on the edge, particularly next to any squad sergeant, this guy can clear his kill-zone and strike with impunity. This guy can sit behind your troops, then lash out with his 19-25" assault range to wreak havoc. Conversion from the current model is easy too. Add a mounted Daemonette modelr to the current model on a larger base, and rock on. (See my avatar and the larger version in my Sig for an example.) If you want to check out some alternative constructions, check out my Noise marine tactica articles in the Slanneshi Cult thread, and feel free to add your fluff and tactics to ours.

Quote:
Originally Posted by Murekhalir
Chaos Space Marines - 169 pts
1x Champion - Sonic Blaster, Power weapon, doom siren
4x Sonic Blasters
1x Blastmaster


Chaos Space Marines - 169 pts

1x Champion - Sonic Blaster, Power Fist, d strength
4x Sonic Blasters
1x Blastmaster

Chaos Space Marines - 144 pts

1x Champion - B. Pistol, Power Fist, d strength
4x Bolt Pistol/CCW
1x Blastmaster

Chaos Space Marines - 144 pts

1x Champion - B. Pistol, power weapon, doom siren
4x Bolt Pistol/CCW
1x Blastmaster
-All of these look good.

Hope that helps,
Ged
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