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Help with the Destroyer rule!
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Old 02 Nov 2007, 10:11   #1 (permalink)
Kroot Shaper
 
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Default Help with the Destroyer rule!

Does Destroyer automatically inflict a penetrating hit on super heavies to? ???
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Old 02 Nov 2007, 10:14   #2 (permalink)
Shas'Vre
 
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Default Re: Help with the Destroyer rule!

Quote:
Originally Posted by Shas'O T'au D'Shas'Ka
Does Destroyer automatically inflict a penetrating hit on super heavies to? ???
yep

ignores cover, causes instant death, ignores armour and ALWAYS lands a penetrating hit against any vehicle (except fast skimmers/smoke launchers etc)


also - against a super heavy, you inflice a penetrating hit and get +1 to the roll on the damage chart (so a 5+ for chain reaction, 4 for structure point etc)
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Old 02 Nov 2007, 10:34   #3 (permalink)
Shas'O
 
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Default Re: Help with the Destroyer rule!

Quote:
Originally Posted by El Magnifico
also - against a super heavy, you inflice a penetrating hit and get +1 to the roll on the damage chart (so a 5+ for chain reaction, 4 for structure point etc)
That's actually +1 on any damage table, not just the super-heavy damage table.
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Old 02 Nov 2007, 10:44   #4 (permalink)
Kroot Shaper
 
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Default Re: Help with the Destroyer rule!

Ok thanks
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Old 03 Nov 2007, 16:13   #5 (permalink)
Shas'O
 
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Default Re: Help with the Destroyer rule!

very effective weapons indeed. makes fexes useless to field....
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Old 03 Nov 2007, 20:27   #6 (permalink)
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Default Re: Help with the Destroyer rule!

Quote:
Originally Posted by Scizor
very effective weapons indeed. makes fexes useless to field....
Yes! Music to my ears! My Brother's 'Nidzilla army will PAY! >
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Old 03 Nov 2007, 21:03   #7 (permalink)
Shas'O
 
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Default Re: Help with the Destroyer rule!

yeh, but honestly. to field a points costy fex is pointless if the oponent have a weapon that can kill it as easy as killing a gaunt!
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Old 04 Nov 2007, 01:19   #8 (permalink)
Shas'Vre
 
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Default Re: Help with the Destroyer rule!

Quote:
Originally Posted by Scizor
yeh, but honestly. to field a points costy fex is pointless if the oponent have a weapon that can kill it as easy as killing a gaunt!
The solution is simple then, more gaunts!
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Old 04 Nov 2007, 01:27   #9 (permalink)
Shas'O
 
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Default Re: Help with the Destroyer rule!

Which is precisely how Tyranids are intended to be played, going by fluff.

None of this ZOMG ORGANIC bullshit...
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Old 04 Nov 2007, 11:11   #10 (permalink)
Shas'Vre
 
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Default Re: Help with the Destroyer rule!

You just need to move a hierophant 12", fleet 2D6 and assault anything using a D str weapon.

;D
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