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#1 (permalink) |
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Shas'Vre
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Ok i've gotten a bit bored with winning games with de and decided to construct an army of assassins more or less rogues mainy based on fluff i've writen.
Hq Archite fully tolled on foot. Elites 3x squads of mandrakes 9 man Troops 3x squads of 11 warriors with syb/agonizer 2x splinter cannons 1x blaster. Fast 2x squads of 3 reavers syb/agonizer hellions x3 with syb/agonizer Heavy 2x squads of scourges 7 man with 2x Sc's syb w/e agonizer deepsrinking Basicallty this is just a fun list i wana tinker with i have the models i might bump some squads to have psn weps. anyways the play style is kinda easy what yah think?
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I have died once it wasn't so bad but i have no desire to do it again. A note to all not to mix meth and acohol. "The quiet mouth gets fed last, Ask and you shall recieve" -Unlimiter- |
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#2 (permalink) | ||
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Shas'El
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I personally like the fluff army I play. The game can either go for you really well, or you can sit there and pray that you get to get 30 models on the board at any time during the game. Essentially the list goes like this (I don't have a point for point list handy, so this is just an outline):
HQ: Decapitator Elites: 3 squads of mandrakes Troops: warriors in raiders with screaming jets Heavy support: Either scourges or ravagers with screaming jets depending on what army you are facing. I would personally got with one squad of scourges with dark lances and one with cannons. The general concept of the army is that you start with 9 marker models for your mandrakes on the board and not much else. If you want to play starting with say, sniper squads or ravagers or something like that on the board, that's fine, too. It's just a matter of if you think your opponent will actually stay still and not give you anywhere to deep strike. That always puts a hamper on your army.
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