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autarch jump generator
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Old 19 Jul 2009, 15:44   #1 (permalink)
Shas'La
 
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Default autarch jump generator

If an autarch gets a warp jump generator, it says in the rules that if you roll a double you remove a model, if you roll a double for the autarch, do you remove him?
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Old 19 Jul 2009, 15:48   #2 (permalink)
Shas'La
 
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Default Re: autarch jump generator

Yes, its in the FAQ.
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Old 19 Jul 2009, 15:49   #3 (permalink)
Shas'El
 
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Default Re: autarch jump generator

If he is on his own, then yes. If he is with a unit also armed with Jump Generators then you may choose which model is removed.

The moral of this story? If you give an Autarch a Jump Generator, give him some Warp Spiders to go with him.
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Old 19 Jul 2009, 15:55   #4 (permalink)
Shas'La
 
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Default Re: autarch jump generator

ok, I was planning on doing this, just making sure
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Old 20 Jul 2009, 00:24   #5 (permalink)
Shas'El
 
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Default Re: autarch jump generator

That being said, it does allow you to possibly have a 1st turn charge....

12 inch move, fleet, 11 inch charge if lucky..... But you'd have to be alone... Not worth the ris and would only be handy against heavy weapon squads, and GEQ....
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Old 20 Jul 2009, 03:49   #6 (permalink)
Shas'La
 
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Default Re: autarch jump generator

Shakey, Spiders aren't Fleet and the warp jump is done in the assault phase in lieu of assaulting. They've just got the 12'' move and 6'' assault.
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Quote:
Originally Posted by Mr.Anonymous
I can't believe games workshop are really that unorganised. The DE codex looks like it was made back in 1970 and yet they're more worried about making sure the space marines are walking around in diamond coated power armour and shooting tyranids with sequin covered bolters
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Old 20 Jul 2009, 04:05   #7 (permalink)
Shas'El
 
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Default Re: autarch jump generator

No, you can use the 2D6 to charge I'm pretty sure. Does it say in Lieu of charging?

And I know spiders can't fleet, hence why I was talking about rhe Autarch.... saying yu'd have to be alone kinda shouldhave implied that... sorry for my vagueness....
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Old 20 Jul 2009, 04:14   #8 (permalink)
Zen
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Default Re: autarch jump generator

Quote:
Originally Posted by Good Ol' Shakey
No, you can use the 2D6 to charge I'm pretty sure. Does it say in Lieu of charging?
You either make a 2D6" move or assault in your Assault Phase.
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Old 20 Jul 2009, 04:25   #9 (permalink)
Shas'El
 
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Default Re: autarch jump generator

Well there goes that idea.....
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