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Scatter Lasers - Why?
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Old 18 Mar 2005, 22:01   #1 (permalink)
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Default Scatter Lasers - Why?

I was just wondering what you all thought about Scatter Lasers?

Personally i fail to see why they are liked and IMO are one of the worst Eldar weapons.

For 10 pts more in most options you could have a Star Cannon with equal range and strength. It will on average get the same amount of shots throughout the game yet cause far, far more damage, unless you are playing an army with a plethora of 6+ saves such as Orks and even then the Star Cannon can engage mega armoured Nob squads, Ard boys etc.

For 5 pts less in most options you get a Shuri. Cannon again with the same S but this time with a better AP, you are losing 12" in the range department. This shouldn't matter with many Eldar armies as they will no doubt be advancing to bring other close range weapons to bare.
The Shuri. Cannon again will usually get as many shots throughout the course of a game but will do far more damage on a good number of armies (those with 5+ base saves). So it does a 33% more damage against Guard, Eldar (guardian heavy), many Nids.

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So whats your take?.

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Old 18 Mar 2005, 22:52   #2 (permalink)
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Default Re: Scatter Lasers - Why?

I've never liked scatter lasers much either. My main armies so far have been in power armour and so starcannons are much more effective. One of the main reasons people like it is because they see the fact that you could get six shots per go - while forgetting that you're just as likely to get one shot per go.

Against hoarde armies with weak/no saves, scatter lasers are slightly better as probability wise you can expect seven shots for every two scatter lasers while you only get six shots with two starcannons. However most of the time IMO starcannons rule
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Old 18 Mar 2005, 22:53   #3 (permalink)
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Default Re: Scatter Lasers - Why?

In most ways, I agree. Once I have taken them, however... I wished to gamble a bit, I equipped my guardians or war walkers with them, against DE

Did horrible, the first of the game. After that, it caused good mayhem... That was expected... But I was lucky, I neared some 20 shots once, form the warwalkers, which molested the DE warriors
good. But hey, that might as well have been 4 shots... :P
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Old 18 Mar 2005, 22:57   #4 (permalink)
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Default Re: Scatter Lasers - Why?

Quote:
Originally Posted by Arguleon-veq
I was just wondering what you all thought about Scatter Lasers?

Personally i fail to see why they are liked and IMO are one of the worst Eldar weapons.

For 10 pts more in most options you could have a Star Cannon with equal range and strength. It will on average get the same amount of shots throughout the game yet cause far, far more damage, unless you are playing an army with a plethora of 6+ saves such as Orks and even then the Star Cannon can engage mega armoured Nob squads, Ard boys etc.

For 5 pts less in most options you get a Shuri. Cannon again with the same S but this time with a better AP, you are losing 12" in the range department. This shouldn't matter with many Eldar armies as they will no doubt be advancing to bring other close range weapons to bare.
The Shuri. Cannon again will usually get as many shots throughout the course of a game but will do far more damage on a good number of armies (those with 5+ base saves). So it does a 33% more damage against Guard, Eldar (guardian heavy), many Nids.

__________________________________________________ _________________________

So whats your take?.

I think the appeal is that they come as standard with the Falcon, and because too many Star Cannons is considered beardy, so the Scatter Laser is generally considered to be a fair substitute. Also, the (potentially) large amount of shots appeals to newer players (especially those who haven't been introduced to Star Cannons yet!). As you pointed out, against weaker troops it is on average just as good as the Star Cannon, but is also often cheaper to include. I think it is also partly due to the rare novelty of being able to fire 6 shots from the barrel of a single weapon that people choose the Scatter Laser.

The Shuriken Cannon is an underused weapon I agree. However, the dramatically shorter range does have a big impact, especially when mounted on weaker vehicels such as Vyper Jetbikes. The Vyper is very vunerable to small-arms fire and so getting within 24" (the standard issue infantry weapons average range) is usually suicide. The only way around this problem is to spend copious amounts of points on protective fields and Spirit Stones, or a Crystal Targeting Matrix to allow the Vyper to fire and then move out of range (although if your opponent chooses to he may just move his troops in close in his next turn.) As a general rule with weaker vehicles, the longer range, the better.

The obvious combination is 3 War Walkers equipped with 6 Scatter Lasers and have them Guided by a Farseer. Although this is considered pretty beardy by a lot of players, it is effective nontheless.

So the bottom line is this ______.

Seriously, although the Scatter Laser looks generally obsolete when compared with other ranged weapons from the Eldar arsenal on paper, it can hold it's own on the battlefield.



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Old 19 Mar 2005, 00:02   #5 (permalink)
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Default Re: Scatter Lasers - Why?

Well said. but IMO it all comes down to which army your playing. I play tau most of the time so (except for kroot) it's next to useless.
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Old 19 Mar 2005, 05:53   #6 (permalink)
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Default Re: Scatter Lasers - Why?

i think that dark eldar are in fact one of the best choices to take scatter alsers against, and speed freaks. The weapon may not eat throguh dark eldar warriors armour but the number of shots and 2+ to wound will cause neough saves in itself. But another reason is that it is great for taking down those raiders while still beign a fairly cheap cost. If you cant afford a bright lance then 3 or 4 scatter laser shots should do the trick.

Same reasons with speed freaks - the SL can penetrate ork boyz armour this time, but can also pop their buggy's and transports.
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Old 22 Mar 2005, 18:02   #7 (permalink)
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Default Re: Scatter Lasers - Why?

It is the perfect anti-ork weapon, just enough str/ap to wound on a 2+ with no save, and it has the chance of a lot of shots. I love them because I face a lot of 6+ save armies and I tend to get lucky on the shot rolls.
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Old 22 Mar 2005, 21:21   #8 (permalink)
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Default Re: Scatter Lasers - Why?

Quote:
Originally Posted by Avatar
It is the perfect anti-ork weapon, just enough str/ap to wound on a 2+ with no save, and it has the chance of a lot of shots. I love them because I face a lot of 6+ save armies and I tend to get lucky on the shot rolls.
Fair enough! Against 6+ armour save armies, scatter lasers rule!
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Old 23 Mar 2005, 00:45   #9 (permalink)
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Default Re: Scatter Lasers - Why?

by far the best use of a scatter laser is on a wave serpent allowing it to be twin-linked, I can't count the number of times I got to shoot 5 or 6 times with rerolls. Against anything without power armor they are great!!
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Old 23 Mar 2005, 02:09   #10 (permalink)
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Default Re: Scatter Lasers - Why?

no the best use is a squad of warwalkers an average of 21 shots with a farseer with guide (mmmmm carnage). Or you could just use starcannons with guide and kill an average of 10.25 marines a turn.
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