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Dire Avenger Tactic Question
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Old 29 May 2007, 19:44   #1 (permalink)
Shas'La
 
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Default Dire Avenger Tactic Question

I'm reading the GW sight for some dire avenger tactis, and they say move up to within 18 inches, shoot, and then move back next turn staying out of range of your enemy.

Well... if I'm within 18 inches, and on the next turn the enemy moves 6 inches to shoot their 12 inch range gun...

18 - 6 = 12... aren't they going to be in range of me? How do I fire and stay out of range?
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Old 29 May 2007, 19:52   #2 (permalink)
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Default Re: Dire Avenger Tactic Question

That sounds strange....could you give a link to the actual article - or quote the relevent bit...just in case you've missed something.
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Old 29 May 2007, 20:15   #3 (permalink)
Shas'El
 
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Default Re: Dire Avenger Tactic Question

Hi Nightwing,

GW is referring to a tactic called the "March of shame", or what I like to call "Range Shaving", a tactic that is particularly useful against footslogging troops.

The whole key to the tactic is being able to estimate how many models you'll kill in the unit, move to the exact range where you'll encounter that number of models, and then fire. Here's an example:

If I know that 6 Dire Avengers will kill on average 3.96 Orks, I'll position my Avengers such that 3 (or 4) orks are exactly within 18"

oooooo
oooo
ooo _______
l
l
18"
l
DDDDDD____l


At exactly 18", I can only kill three orks (even if I hit and wound all 12 times, only three orks may be removed). But the good news is- this leaves the rest of the ork unit out of slugga range- as they would move forward 6" and try to fire sluggas (12"), but I already know they're out of range. Next turn I simply move backwards about 5", and do the same thing.

There are a few different uses for range shaving. Another really nasty trick is to use exact range to single out buried characters in units (this is particularly evil with wraithguard!) that some opponents like to keep upfront, like Aspiring Champions and Vet. Sgts. As the model is one of the only models within the wraithcannon's maximum range, it must be taken as a casualty once all other models within range have been removed.

Hope this helps.

- Yriel
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Old 29 May 2007, 20:28   #4 (permalink)
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Default Re: Dire Avenger Tactic Question

Quote:
Originally Posted by Yriel of Iyanden
GW is referring to a tactic called the "March of shame", or what I like to call "Range Shaving", a tactic that is particularly useful against footslogging troops.
That's way to hilarious. I've never heard of that trick being called that before but I think its a brilliant phrase. Seriously brilliant.

Sorry I'm going to be laughing about that for the rest of the week.

To successfully pull off a march of shame you'll need a pretty good eye though.
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Old 29 May 2007, 20:32   #5 (permalink)
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Default Re: Dire Avenger Tactic Question

Ah, that makes sense now....

One query about that tactic. It sounds in theory extremely useful - but it's also surely extremely difficult to pull off well in practice.

Firstly - you've got to be in a position to get into a situation where only a few models are within shooting range - and that other enemy squads aren't within troop shooting/assault range of you. This could surely be extremely difficult - especially if the enemy doesn't arrange his units in nice neat little rows.

Also - as you can't measure range to an enemy unit until you're actually firing at it - it would also be difficult to get it exactly right. You could very easily underestimate it - and end up with none or only one of the models in range - or you could slightly overestimate and end up in shooting range even after you've killed the nearest models. Of course, experience would play a huge factor here in estimating distance - but it would still be difficult...

And then there's always the chance that it doesn't work out properly and you kill less than expected! :P
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Old 29 May 2007, 20:38   #6 (permalink)
Shas'El
 
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Default Re: Dire Avenger Tactic Question

Those are all valid points Tau-Killer.

But some of us old timers (paritcularly folks who played with the old guess range rules, and engineers, plumbers, architects...) are very, very accurate with range. I've been playing 15 years and don't need a tape measure much at all.

And yes- it can always backfire. Playing the odds generally helps though.

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Old 29 May 2007, 20:47   #7 (permalink)
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Default Re: Dire Avenger Tactic Question

Quote:
Originally Posted by Yriel of Iyanden
Those are all valid points Tau-Killer.

But some of us old timers (paritcularly folks who played with the old guess range rules, and engineers, plumbers, architects...) are very, very accurate with range. I've been playing 15 years and don't need a tape measure much at all.

And yes- it can always backfire. Playing the odds generally helps though.

Fair enough. I bow down before your great experience.
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Old 29 May 2007, 21:58   #8 (permalink)
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Default Re: Dire Avenger Tactic Question

Its even easier when playing by email! No need for veteran skills!
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