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#1 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Orange County, CA
Posts: 3,180
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Hi folks,
I've got another tournament in a month or so, and am considering using an Eldar army this time around. Standard 1k tourney, with BGB randomized standard missions. Terrain ranges from 25-50% of game boards, which are 4x4 tables. Army comp scores are based on the general army purity test. Painting and sportsmanship are also scored- so I can't be throwing my dice down the streets! Opponents are likely to include: Hybrid Tau, Foot Orks, Assaulty Blood Angels, Battle-sister heavy witch hunters (with Callidus Assassin), and two bolter/heavy bolter-trap armies- Ultramarines and Black Legion Chaos marines. My initial thought is a balanced Iyanden theme: HQ Farseer 85pts Fortune Elites 7 Harlequins 184pts Shadowseer, 7x H.Kiss Troops 10 Wraithguard 396pts SpiritSeer, Conceal 6 Dire Avengers 89pts Exarch, Extra Shuricat 3 Jetbikes 76pts Shuriken Cannon Heavy Support Falcon 165pts Shuriken Cannon, Holofield, Spirit Stones Total =995pts This gives me wraithguard wall for mission scoring, plus a drop n' pop avenger unit, and jetbike transport foil. It's also packing a fairly nasty Harlequin counter. That said- I'm not entirely sold on the list. I'm tempted to drop the wraith wall in favor of a larger mounted Avenger unit, and swapping out the fortuneseer for a Doomseer to accompany a larger 8 man Harlie unit. It would look like this: HQ Farseer 80pts Doom Elites 8 Harlequins 206pts Shadowseer, 7x H.Kiss Troops 8 Dire Avengers 253pts Exarch, Extra Shuricat In Wave Serpent, Twin-Linked Shuricannon, Extra Shuricannon, Spirit Stones, Vectored Engines 6 Dire Avengers 89pts Exarch, Extra Shuricat 3 Jetbikes 76pts Shuriken Cannon Fast Attack 5 Warp Spiders 127pts Exarch, Extra Deathspinner Heavy Support Falcon 165pts Shuriken Cannon, Holofield, Spirit Stones Total =996pts Speedy mech list packing S6 where it counts and operating with zero frontline. Two skimmers are fairly sturdy, with the Serpent sporting vectored engines to account for lack of a holofield. The Doomseer can run with the Harlies while still being able to set up shuriken traps. I admit I love the sheer speed and firepower of the list, but I seem to be lacking a reliability unit. Which list do you like?
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#2 (permalink) |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Look behind you
Posts: 2,645
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Well, I only find two things that I think you should add/change
#1 you're army's have almost no anti-tank and that could be a problem with the Hybrid Tau and sisters of battle. I would suggest giving the falcon an EML or brightlance. #2 Dire avengers will get eaten by a Bolter/heavy bolter-trap MEQ army's so you might want to rethink them slightly. But they do have a transport, but it is the only tanks in your army's so they will get all of your opponents ant-tank.
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And yet, unless my senses deceive me, the old centuries had, and have, powers of their own which mere "modernity" cannot kill ~ Bram Stoker's Dracula |
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#3 (permalink) |
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Shas'La
![]() ![]() Join Date: Apr 2007
Location: Boston, MA
Posts: 477
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Why not give your farseer the singing spear? it could cut through tanks, and you have a few spare points in both lists... why not use them all?
Also, I know I'm new and inexperienced, and yet to win a real battle... but I like the second list. Speed is good!
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Aquaman, you can't marry a woman without gills. You're from two different worlds! Oh, I've wasted my life |
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#4 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Orange County, CA
Posts: 3,180
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Quote:
AR13: Brightlance 0.25, Missile Launcher 0.165, Pulse Laser 0.33 AR 12: Brightlance 0.25, EML 0.25, Pulse Laser 0.5 It's simply a far better configuration- and Tau and Sisters aren't sporting anything better than AR13.
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#5 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Look behind you
Posts: 2,645
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Quote:
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And yet, unless my senses deceive me, the old centuries had, and have, powers of their own which mere "modernity" cannot kill ~ Bram Stoker's Dracula |
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#6 (permalink) | |
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Central Ohio
Posts: 7,663
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#7 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Look behind you
Posts: 2,645
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Quote:
*Go's away and reads codex Eldar for the next hour and a half* Still, I hope I was some help
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And yet, unless my senses deceive me, the old centuries had, and have, powers of their own which mere "modernity" cannot kill ~ Bram Stoker's Dracula |
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#8 (permalink) | ||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Central Ohio
Posts: 7,663
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Quote:
Yriel - my vote is list #2. Because I like fast Eldar. But, seeing that you're all Iyandan - go with list #1. As a note - isn't Spiritseer on the Warlock redundant? Because he's attached to the unit he has to stay within 2" of the Wraithguard. I trust that the Farseer will stay with them too for Fotune, correct? |
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#9 (permalink) | |
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Shas'El
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2005
Location: Orange County, CA
Posts: 3,180
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#10 (permalink) | ||
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Shas'O
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Central Ohio
Posts: 7,663
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