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1500 Tzeentch Marines
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Old 19 Jun 2009, 16:02   #1 (permalink)
Shas'La
 
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Default 1500 Tzeentch Marines

As the title says, I got this little list prepared for Games Day Toronto tomorrow. Any thoughts?

HQ
Daemon Prince
Wings, Warptime, Winds of Chaos, Mark of Tzeentch (205)

Troops
8x Thousand Sons, 1x Aspiring Sorcerer (314)
Melta Bombs
Rhino

8x Thousand Sons, 1x Aspiring Sorcerer (314)
Rhino
Melta Bombs

10x Khorne Berzerkers (255)
Melta Bombs
Skull Champion
Powerfist
These guys go in the Land Raider

Heavy Support

Land Raider (240)
Daemonic Posession

Defiler (150)
2x CCWs

The blank powers indicate I dunno what I am using yet. I'm placeholding for the most expensive powers though, just in case.
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Old 19 Jun 2009, 18:48   #2 (permalink)
Shas'Vre
 
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Default Re: 1500 Tzeentch Marines

To be completely honest, that list just looks like buckets of fun to play. I vote wind of chaos on the AS's, by the way, but that's because I love that power so much (ridiculously effective, for sure). Really, you're got all your bases covered, so whatever you take would probably work.

Protect those rhinos. I've seen a footslogging tzeentch/khorne list played before and, umm... it wasn't pretty. He never made it into assault and got all of a dozen bolter shots off from his thousand sons.
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Old 20 Jun 2009, 05:24   #3 (permalink)
Shas'La
 
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Default Re: 1500 Tzeentch Marines

Yeah, the plan was the traditional cover-hopping and popping smoke pre-assault. From what I heard, Malcaor is bringing a pretty sick Nurgle list, so things should be interesting.
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