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Old 20 Nov 2006, 19:38   #8 (permalink)
Xisor
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Default Re: An Idea Concerning Imperial-Tau relations.

Quote:
Originally Posted by calmsword
As for the conduits- in the Gothic sector there were these routes that they used, they didn't build them- but there were used (these must have just been warp paths used continuosly...)
I don't know about the rest of folks, but my interpretation was always that this is incredibly common. That is: common routes don't require skilled Navigators because they're easy. There's little danger in comparison to going 'off the beaten track'. I never was under the impression that they were wide open breaches between the warp and realspace used as essentially 'Star Gates'...


Quote:
Originally Posted by calmsword
But during the Gothic war they described that trade routes would sometimes go through star systems with one gate on one end of the system and the other on the ... other.
It's not that they had 'gates' there, as much as suitably safe and calm warp-jump-points. Safe jump from one side, safe from another., but all the rest are pretty hazardous...thus it's quicker just to drop to realspace and bypass the 'slow' point when it's quicker to go other ways.

Quote:
Originally Posted by calmsword
We do know that the Imperials and Chaos use Worm holes
We do, do we? That'd be news to me. What's the source?

Quote:
Originally Posted by calmsword
, perhaps a major one could be discovered? does that make sense after fluff scrutiny?
Only if there's actually been use of WHs (not War Hammers) in 40k.

As I said: warp travel doesn't work (for the Imperium) as you seem to imagine. As far as we know (or is inferred) only Necron Tech (and the Tyranid 'Shadow in the Warp&#39 can 'calm' the Warp. One canot 'build' a warp route any more than one builds a solar system...or at least that is what I have been led to believe.

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