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Old 11 Apr 2006, 04:35   #6 (permalink)
FTyross
Ethereal
 
Join Date: Apr 2004
Location: United Kingdom
Posts: 16,024
Default Re: to all you traitors out there

I play all four cult armies... Although I've only started collecting new armies (my old Khorne and Nurgle were getting a little old and battered), they'll be mighty armies when their finished. I've posted the reasons below:

Lord Arnells Minions, aka, the Blood Wind
These Khorne fanatics I find quite straightforward to play and I like their fluff (obviously cause I wrote it lol), but I also like the fluff to Khorne as well. I find Khorne's ideals the most easy to grasp and enjoy the blood visceral humour that you can apply to his followers being nothing more then frothing mad men who just want to kill anything insight.

Lord Adual's Thousand Sons, aka, the Changing Wind
These Tzeentchian cult followers are typical Thousand Sons, shooty and slow, which I find an appealing alternative to the charge in and slay approach my Khorne army uses.

Lord Damius' Plague Marines, aka, the Plague Wind
Pretty much the same giuse as the Khorne, although my Nurgle army does it in a more methodical manor and I typically field the Nurgle army when I expect heavy enemy troop concentrations and where the advantages of Nurgle's gifts can be felt the most. As for the fluff, perhaps this is the one that strays the most from the norm for most Nurgle armies, in that the army is based around half a Chapter of Space Marines that have succombed to a terrible plague that was given to Lord Damius by the Grandfather himself.

Canoness Gemiel's Slaaneshi Followers, aka, the Pleasure Wind
Gemiel and her forces are the exact middle ground between the two polar opposites, Khorne and Tzeentch. Her forces are typical of most Slaaneshi armies, using short to mid range firepower whilst moving in for the kill with a devastating charge. Indeed, it is Gemiels forces that I find the most tactically challenging to play, since they lack the straight forward hack and slash of Khorne, or the sheer toughness of either Nurgle or Tzeentch.
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