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Old 27 Mar 2010, 16:40   #1 (permalink)
lostandconfused
Kroot Warrior
 
Join Date: Mar 2010
Posts: 3
Default 2000 points 13th company space wolves (new book rules)

so as the title states i play a 13th company space wolves army based on the new books rules. i have only played 3 games with the list and so far my record is 1 win and 2 draws using the battle missions rules for missions.

for those of you who dont know much about the 13th company ill tell you a bit about it hoping that the small amount isnt against the rules.

they were sent into the warp by russ to harass and destroy the thousand sons when they fled prospero. they spent 10 thousand years there and only reappeared when abaddon launched his 13th crusade. they use no scouts, armoured vehicles, or terminator armour for squads such as wolf guard, but characters still have it in the book wolf's honour so im keeping with that fluff.

the entire army is converted plastics uusing space wolves and chaos marines except for my logan model which is converted from the space marine librarian model and my canis which is converted from the varghulf model into a gigantic wolf. in my fluff logan, njal, and canis are not actually themselves, i just need to figure out names for them. logan will most likely represent bulveye and njal will most likely be torvald, the characters named in wolf's honour, but im not sure if i should do that.

well enough talk from me onto the list.


logan grimnar (275 points)

njal stormcaller (245 points)
canis wolfborn (205 points)
-2 fenrisian wolves
wolf priest (110 points)
-wolftooth necklace

3 wolf guard (114 points)
-3 powerfists

10 grey hunters (205 points)
-power weapon, plasmagun, flamer, plasma pistol, mark of the wulfen, wolf standard
10 grey hunters (205 points)
-power weapon, plasmagun, flamer, plasma pistol, mark of the wulfen, wolf standard
10 grey hunters (205 points)
-power weapon, plasmagun, flamer, plasma pistol, mark of the wulfen, wolf standard

15 fenrisian wolves (120 points)

6 long fangs (155 points)
-3 heavy bolters, 2 lascannons
6 long fangs (155 points)
-3 heavy bolters, 2 lascannons

the list itself is fairly self explanitory. i join a character to every unit but the long fangs. and a wolf guard to each of the 3 grey hunter units. the grey hunter units have every upgrade possible but thats because i wanted them to be very flexible both against elite infantry and hordes. i rely heavily on my long fangs to kill armour, usually land raiders and dreads which my grey hunter squads would have a very hard time killing, though my last draw i did have a single squad take down 2 venerable dreadnoughts.

but yea again enough rambling. let me know what you think of the list. i dont plan on changing much just adding to the converted army as a whole so that i can mix and match as i see fit. ive already got a unit of wolf guard bikers in the conversion process.

thanks in advace.


lostandconfused
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