Thread: Convince me....
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Old 19 Oct 2009, 20:29   #6 (permalink)
Grindgobble Witherfume
Shas'El
 
Join Date: May 2007
Location: Canada
Posts: 2,692
Default Re: Convince me....

Quote:
Originally Posted by freaky_beef
Words
Alright, so you are thinking a lot in statistics and not really on what happens in practice. You compare the shooting of eleven warriors at a landraider, to the effects of the heavy Destroyer. Keep this in mind, landraiders are used for assaulting things. If eleven warriors are shooting at a landraider, they will be charged and then killed. Heavy Destroyers have the range to reach out and touch someone, without being hit back. Also, Armour 14 is nearly impossible for anything short of meltas and monstrous creatures to kill. Heavy Destroyers are good agaisnt vehicles with juicy side and rear armour. Their range, coupled with their prestigious movement ability enables them to get flank shots on vehicles very easily.

Comparing their fire agaisnt the highest armour in the game, is a very weak comparison, and totally removes the advantage of their speed. I have so far used them in 6 games. In each one, they have been crucial for victory, and let the Destroyers not waste their fire on targets they can only glance and let my warriors hide in the back like they need to.

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The main difference between the Turbo-boosting Scarabs and outflanking Flayed ones, is that you can get a charge off before being even shot at. Agaisnt Orks, they could go after Lootas, big guns, or Far back shock attack gun Big-Meks. Otherwise, you cna deploy them in front of the warriors and use them as a tar-pit to keep your shooty-units safe.


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TombSpyders rock.

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Pariahs and Wraiths are pretty much garbage. Wraiths moderately better, but only toughness 4, and one wound each. Even more expensive them Pariahs and still don't have any way to ignore saves.
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