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Old 11 Feb 2009, 03:38   #9 (permalink)
pepsi
Shas'El
 
Join Date: Nov 2007
Posts: 3,933
Default Re: A railgun as a "dawnblade"?

Quote:
Originally Posted by ranzin927
Quote:
Originally Posted by pepsi
despite low initiatives, they can likely be one of the best self supporting units...ala flamers etc...

Get a gundrone, or shield drone to counteract weakness of sweeps, and choose your targets.
Pepsi, you taste great but the explaination is a little less then filling.
Thanks I guess ???

thats the nature of the tau.

Everyone has tastes for doctrines, and tastes for personal preferences. Alot of weapons for tau are VERY situational, its the matter of the configuration to the player that makes his or her tau army.

Twin link your weapons, you trade versatility for accuracy
you pick versatility, you trade accuracy, for situation.

of course shas vres, shas `els and shas`os are the exception. These allow for teams to employ ideaology, but concentrate their focus. Two members may have flamers, but the leader a burst cannon.

However you invest to insure the best of all worlds. People dont have one agreed configuration but they like popular ones that work for them.

You may find with crisis suits that configuring a role suited to this would still work. If you feel you are not aiming for a back up option to assault, you may perhaps find more favor in missilepods, or other items.

For me, I could consider a three man team, one supporting gun drones (shield drones <shrugs&gt twin linked flamers, and another ui member with twin linked flamers and a black sun filter. I ask myself is this close enough for marines, and orks etc...? my games have shown that twin linked flamers are nasty, but shas`uis have no real even grace in combat. So why not be able to get a power weapon that takes advantage of the str 5 suits, if we get tied down I might as well try to have a decent ld modifier to save on.

and with outflanking, and run I dont see how you can always get your suits out of the way. Orks will surround you, tyranids just being beasts, space marines will simply weather your shots. If you cant fight surrounded, you need to be able to fight through the front, or stand a shot at least.

Twin linked flamers devastate orks, can make a marine cringe, and all it takes is practice to get the timing down. > then again, im not a "tauy" kind of player ill gladly let a firewarrior team die if it means I can swoop in with my crisis team and burn the hell out of someone.
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