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Old 04 Oct 2008, 23:23   #1 (permalink)
Scoutninja
Shas'El
 
Join Date: Jun 2007
Posts: 2,586
Default Game system help

Hi All. I am in the process of making a turn based strategy game in a fantasy world. The scale is on a kingdom wide scale. Basically each player is in control of a kingdom/nation, with the resources of one. I've got most things figured out, but I have no idea at all how I'm going to work combat. I do not want probability to be a major factor at all. So I have two options: A Stratego-style "rock-paper-scissors" thing, or a Chess style version. However, both options don't have the in depth nature that I wish to have. For example, I want the players to have options between different types of troops, as well as different skill levels like recruit, veteran, elite, etc. How should I do this? Please help me.
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Scoutninja's 100% correct.

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